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One of the defining characteristics of a witch is their ability to cast spells ; a "spell" being the word used to signify the means employed to carry out a magical action. A spell could consist of a ritual action, a set of words, a verse, or any combination of these, many of which are archived in books known as Grimoires. Spells are bound by Nature and can range from simple to complex, depending on the need of the casting witch. Nature demands balance and as such every spell has a loophole, no matter what magic is used to cast the spell.

For reasons unknown, the majority of spells used by practitioners of Traditional Magic and Spirit Magic are spoken in an ancient language very similar to Latin. However, witches who practice other forms of magic have been known to use spells in different languages; for example, the Nine Covens of New Orleans, which practices Ancestral Magicperforms their spells in French or French Creole, while the Travelerspracticing Traveler Magictypically perform their spells in a language similar to Czech.

Dahlia and Freya Mikaelson have shown to perform spells using an yet to be identified ancient magic in Old Norse, similar to modern-day Norwegian, Icelandic, Faroese, Danish and Swedish. Biological spells allow witches to affect the organic tissue of a living being by changing the state of a body and its natural processes. Although it is most commonly used for healing, other spells can be used to paralyze the body or preserve the recently deceased.

Under extremely rare circumstances, it can be utilized to rapidly advance the age or completely alter the state of life.


Boundary spells allow witches to erect invisible barriers surrounding a set space for a set amount of time, preventing beings from entering or leaving said location.

However, they do not affect inanimate objects. Several Boundary Spells are tied to astrological events such as lunar or solar phases. Sealing spells are a more potent form of boundary spells, especially when coupled with the casting witch's blood. When this is done, the spells are nearly impossible to break unless they are from the same bloodline.

Cloaking spells allow witches to either render a being, location, or object physically undetectable to the senses or magically undetectable by locator spells, making it so that magic cannot track them. Illusion spells are an advanced form of Cloaking spells that allow witches to project into the mind of a target and affect the senses to perceive a false reality of a being, location or object which they can then manipulate.

Curses and Hexes are powerful spells that allow witches to cause either harm or damage and even death to fall upon a victim that commonly comes with long-lasting, slowed, or delayed effects. Several are ritualistic in nature and may require physical contact with the target, an object owned by the target or is a part of their body such as nails, hairs, or blood.

Hexes, in particular, are much more potent and have a short time before removal is impossible. Hexes start with magic, but as time progresses and they take root, they alter the very chemistry of the brain. Disenchantment and Destruction spells typically unravel or completely destroy enchantments bound to inanimate objects. A bound object can be dispelled by either destroying the spell upon the object, thereby leaving said object intact, or the object itself. Variations of such spells include temporarily blocking or neutralizing the spell bound to the object without compromising the integrity of the original spell or object, leaving it intact and the spell to resume once the intent is accomplished.

Divination spells allow witches to seek knowledge past, present, and future events or information about the unknown through supernatural means.

Legacies- Hope Mikaelson magic/powers

Spells that are related to Prophecies, and the creation thereof, also deal with events of the future. They typically predict future catastrophic events, of which can further shape the outcome whether through direct or indirect means. Witches can employ a variety of tools to aid them in divination that range from bones and blood to even spiritual communication.

Farmers' Harvest

Elemental spells allow witches to affect their surroundings by manipulation of the natural elements. The four elements firewater, earth and air are the most basic and can be called forth for their specific properties. Higher controls of the environment such as the weather or plant-life may require channeling Nature 's energy or massive amounts of power.Witchcraft is a practice of magic used by Witches that encompasses many different types of activities including astrology, divination, spell casting and spirit communication.

It includes the practices of many cultures, nations and religions as well as many books and writings from ancient times. While most witches appear as kind and selfless humans who use their powers to maintain balance within the world, it has been proven by multiple characters that some witches are independent thinkers who may go against the Balance of Nature by practicing their powers for dark and sinister deeds.

Traditional Magic is one of the oldest and purest forms of sorcery inherent to the Earth and the forces of Nature. Traditional Magic is undoubtedly the most popular form of witchcraft known-to-man, however, it is also the most exhausting. This is mainly due to the fact whenever a witch uses this power they must exert their own energy, causing them to experience symptoms of dizziness, fatigue, and minor nosebleeds.

Dark Magic also coined "Black Magic" is a powerful form of sorcery that draws on malevolent powers and may be used for negative purposes e. While dark magic grants the wielder both incredible power and a way to bypass natural laws, it's also known to cause the wielder great harm. Dark magic possesses corruptive properties as it, according to Alaric, gets inside the mind and poisons the heart.

In some cases, dark magic has also been observed to cause the wielder physical harm. Sacrificial magic is a form of magic that draws power from sacrifices. The drawn power depends on the sacrifice and can manifest in several ways; including as pure magical energy or as physical powers of the sacrifice.

Expression is a form of magic that draws from energy so powerful and malicious that it, allegedly, could destroy the world. Bending the traditional rules and limitations of magic, some witches deny it's classification as a form of magic. While the connection to the expression is created with expression triangle; three sacrifices of 12 people, each set of sacrifices members of different supernatural species, it's not a form of sacrificial magic.

Spirit magic was a powerful form of magic that draws power from dead witches trapped to the other side. This form of magic was controlled by the spirits of said witches, making reliable in the witches decisions. Due to the destruction of other side, this magic is supposedly extinct. However, in one recorded case, witch spirits have been able to return from peace and lend their power.

Ancestral Magic was an extremely powerful form of witchcraft that was commonly practiced by the Nine Covens of New Orleans. This form of sorcery draws its energy from the power of ancestral witches who have been consecrated into New Orleans soil. Like spirit magic, this form of magic was controlled by the spirits, making it completely reliable in the said spirits' decisions.

Traveler Magic was a form of magic practiced by travelers, sub-section of witches whose connection to nature and traditional magic has been stripped by a curse. Traveler magic has been used in several unique spells like possession and magic-purification. Blood Magic is a magical practice that refers to the mystical properties found in non-human blood. Elemental Magic is a magical practice that involves the utilization of the four alchemical elements: Fire, Water, Earth, and Air.

A witch with enough magical power can interconnect Elemental Magic within their rituals and spells to draw on their unique properties.You are viewing the legacy Pathfinder Reference Document website. Paizo Inc. Learn more. Order of Presentation : The first spell lists presented are the lists of spells separated by class and level.

These include the spell name and a brief and incomplete description of the spell. Immediately after those lists is a complete list of all spells with full descriptions of those spells listed. Spells in all lists are presented in alphabetical order, except when a spell's name begins with "communal," "greater," "lesser," or "mass," in which case it is alphabetized under the base spell name.

Hit Dice : The term "Hit Dice" is used synonymously with "character levels" for effects that affect a specific number of Hit Dice of creatures. Caster Level : A spell's power often depends on caster level, which is defined as the caster's class level for the purposes of casting a particular spell.

The word "level" in the short spell descriptions that follow always refers to caster level. Creatures and Characters : The words "Creature" and "character" are used synonymously in the short descriptions.

Communal Spells : Communal spells function like other spells, except they allow you to divide the duration among multiple targets, treating each target as a subject of the spell.

When you divide the duration, you must divide it as evenly as possible among the targets. Furthermore, unless the communal spell's description indicates otherwise, no target can receive a duration increment smaller than the smallest increment of duration listed in the spell description. For example, if you are 5th level, your communal spell's duration is 10 minutes per level, and you have four targets, each target must receive 10 minutes of duration. The extra 10 minute duration can go to one of the four targets or it is wasted.

Spell List Index Order of Presentation : The first spell lists presented are the lists of spells separated by class and level. Aboleth's Lung transmutation Targets are able to breathe water, freely. Absorb Toxicity necromancy You become immune to diseases and toxins, absorb one, and then spread it to others. Absorbing Inhalation transmutation Harmlessly and completely inhale one gas, fog, smoke, mist, or similar cloud-like effect.

Abundant Ammunition conjuration Replaces nonmagical ammunition every round. Accelerate Poison transmutation Hastens targeted poison's onset. Acid Fog conjuration Fog deals acid damage. Acid Pit M conjuration Creates a pit with acid at the bottom. Acid Splash conjuration Orb deals 1d3 acid damage. Acute Senses transmutation Subject gains a bonus on Perception checks. Adhesive Blood transmutation Attackers' weapons stick to your gluey blood.

Adhesive Spittle conjuration Spit a tanglefoot bag at a creature. Adjuring Step abjuration You can move slowly and safely and still cast spells, until you move quickly, make an attack, or cast a harmful spell. Adjustable Disguise illusion As disguise selfbut you can change the disguise as a swift action. Adjustable Polymorph transmutation As alter selfbut you can change the shape as a swift action.

Adoration enchantment You gain a bonus on Diplomacy checks and performance combat checks.Online spell checking has never been easier. Simply type or paste in your text below and hit the Check Spelling button. New for is the reintroduction of turbocharging to the already potent "boxer" engine.

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Has it been helpful? Share on Facebook. Correct Spelling: Legacies. How to spell legacies? Correct spelling of legacies. Spell check legacies. How do u spell legacies? Definition of Legacies Synonyms of Legacies.Locator spells allow witches to discern the location of an object or person anywhere in the world. Locator spells are ineffective if the person or object is being hidden with a cloaking spell.

The spell allows one to pinpoint the location of the target through physical contact with an object of their possession. At the moment of the spell's succession, the person will receive vision of target's location and an apparition will flash before the target. A powerful spell used to find missing objects by receiving a vision of the target.

It acts like a reverse locator spell as the witch use's the connection from the previous owner of the object to find it.

A spell used by the Travelers to find their targets, allowing them to receive visions of their location from an open fire. The spell works by connecting the sight of two witches, giving one witch the ability to see through the other one's eyes.

Moved by the wind, sand will form a path along the map, pointing at the target's location. The energy will be drawn from the belonging of the target and the sand will come together, make a single pile on the map, showing the target's location. The spell summons a path of wind that will lead to the target's location.

A small vortex will than swirl at the location, pinpointing it. The witch performing the spell will receive visions of the target's location as well as their current actions. The spell is performed by flicking a poppet of the target above the map, in a circle of many candles, unknown herbs and a jar full of caterpillars.

This spell allows a witch to locate their target by waving a burning sage above the runic tile on a small stone basin in front of the map. Thus, marking target's whereabouts on the map. The spell is considered ancient magic and the rune tile is carved with the symbol of the target. It is powerful enough to break through Hope's cloaking spell. Thus, by tracing the witch's magic, the spell leads to the witch themselves.

legacies spells

A spell that directs a witch to a target object in a subtle manner by using the mechanics of a water compass.Witches are supernatural beings who are born with the power to affect change by magical means Witchcraft. While many witches are the self-proclaimed "Keepers of the Balance," other witches have been known to work against the Balance and use their power for personal gain. The Balance of Nature is a spiritual belief system based around the observance of the Earth and reverence of Mother Nature.

The goal of many witches is to honor the design of nature and to maintain balance within the natural world. The balance of nature is intimately tied to one's spiritual relationship with the Earth, and the idea that all living things e. Contemporary witches would also agree that using modern ceremonies, rituals and shamanic practices is the best way to attune themselves with the natural rhythms of the universe in their efforts to obtain guidance and knowledge from wiser known witches called "The Spirits.

The origin of witchcraft remains unknown, however, it is known that witches have existed for many centuries passing down their knowledge and skills through generations of family lines. Contrary to popular belief, witches do not receive their powers from demons, nor do they worship the Devil. Instead, witches consider themselves "the Servants of Nature," as they make it their duty to maintain balance within the world. Christopher Chamberlain had once stated to Charlotte that "witchcraft was rooted in psychic energy".

Witchcraft is a practice of magic that encompasses many different types of activities including astrology, divination, spell casting, and spirit communication. It includes the practices of many cultures, nations and religions as well as many books and writings dating back to ancient times. Depending upon the individual, some witches practice their power by certain belief systems, such as Shamanism, Voodoo, Wicca, or any number of other magical practices from countries and cultures all around the world.

legacies spells

Although the majority of traditional witches are commonly portrayed as being kind and selfless humans who use their powers to maintain balance within the world, it has been proven that some witches are independent thinkers who may go against the Balance of Nature by practicing their powers for dark and sinister or selfish deeds.

One of the defining characteristics of a witch is their ability to cast spells; a "spell" being the word used to signify the means employed to carry out a magical action. A spell could consist of a ritual action, a set of words, a verse, or any combination of these. Sign In Don't have an account? Start a Wiki. Contents [ show ]. Categories :. Hope Mikaelson.

Hope is the first hybrid born with traits of all three supernatural species; Werewolf, Vampire, and Witch. Emma Tig. Emma is a witch, and the guidance counselor at the Salvatore School, who is currently in a relationship with Dorian Williams. Penelope Park. Penelope is a witch, and the ex-girlfriend of the siphoner Josie Saltzman. Josie Saltzman. Josie is the daughter of Alaric Saltzman and Josette Laughlin. She is the twin sister of Lizzie Saltzman, and Penelope Park's ex-girlfriend.

She once even had a crush of Hope Mikaelson. Lizzie Saltzman. Lizzie is the daughter of Alaric Saltzman and Josette Laughlin.Clarise TujardonOpinions Editor October 31, Season one premiered on Friday, Oct.

legacies spells

Season two begins with Hope Mikaeson Danielle Rose Russell stuck in Malivore, a place that expels the memory of a person or supernatural creature from everyone who has ever known them. Baffled with recent hectic events, Hope explores the mysterious place and wonders why she is there instead of finding peace in the afterlife like her parents did; this adds a drop of suspense into the plotline making the audience intrigued within the first few minutes of the season.

The audience wonders if Hope will ever get out of the dreadful location. Because of this, fans are intrigued and hope Caroline will make an actual appearance soon. With the dramatic storyline and intensity, the audience will be on cloud nine to hear Freya Mikaeson Riley Voelke l will make an appearance in the sixth episode of this season.

They will feel as if pieces of their favorite characters still live on in the new generation. If you want a picture to show with your comment, go get a gravatar.

Hope and Freya Reunite on ‘Legacies’ as Hope’s Family and Friends Remember Her

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